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C++ 2022-02-09 14:05:17
oncomponentbeginoverlap ue4 c++
// Signature for OnOverlapBegin UFUNCTION() void OnOverlapBegin(UPrimitiveComponent* OverlappedComp, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult); // In the constructor make... Add solution -
C++ 2021-09-29 18:27:02
ue4 c++ overlapping functions cpp setup
ALightSwitchTrigger::ALightSwitchTrigger() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; LightIntensity = 3000.0f; PointLight = CreateDefaul... Add solution