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C# 2022-02-12 04:45:13
first person camera controller unity
//Fixed the issues with the previous controller using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraLook : MonoBehaviour { public float minX = -60f; public float maxX = 60f; public float sensitivity; pub... Add solution -
C# 2021-11-18 23:50:14
detecting a right click unity
function Update() { if(Input.GetMouseButtonDown(0)) Debug.Log("Pressed left click."); if(Input.GetMouseButtonDown(1)) Debug.Log("Pressed right click."); if(Input.GetMouseButtonDown(2)) Debug.Log("Pressed middle click.&quo... Add solution -
Other 2021-09-29 06:29:03
unity first person controller script
//Fixed the issues with the previous controller using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraLook : MonoBehaviour { public float minX = -60f; public float maxX = 60f; public float sensitivity; pub... Add solution -
C# 2021-08-28 15:38:02
player movement in unity
//Fixed the issues with the previous controller using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraLook : MonoBehaviour { public float minX = -60f; public float maxX = 60f; public float sensitivity; pub... Add solution