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Other 2022-03-17 00:45:13
how to make an object move towards another in unity
/// <summary> /// Move 2D sprite towards target /// </summary> /// <param name="target"></param> /// <param name="movementSpeed"></param> private void Move(Vector3 target, float movementSpeed) { ... Add solution -
Python 2022-03-01 07:20:09
scaling individual samples to have unit norm
# scaling individual samples to have unit norm X = [[ 1., -1., 2.], [ 2., 0., 0.], [ 0., 1., -1.]] X_normalized = preprocessing.normalize(X, norm='l2') X_normalized array([[ 0.40..., -0.40..., 0.81...], [ 1. ..., 0. ..., 0. ..... Add solution -
Javascript 2022-02-20 06:00:11
remove accesnt and simbols and paranthesis from text js
//Normalize diacritics characters from originalText var originalText = "éàçèñ" var result = originalText.normalize('NFD').replace(/[\u0300-\u036f]/g, "") console.log(result) Add solution -
C# 2022-02-18 14:30:06
how to drag a 2d rigidbody in unity
// add this to your player. Make sure there is a rigidbody2d attached to it. private Vector2 direction; public float force = 1000; private Rigidbody2D r; void Start () { r = transform.GetComponent <Rigidbody2D> (); } void Update { if (I... Add solution -
C# 2022-02-10 22:10:02
how to move towards an object unity
/// <summary> /// Move 2D sprite towards target /// </summary> /// <param name="target"></param> /// <param name="movementSpeed"></param> private void Move(Vector3 target, float movementSpeed) { ... Add solution -
Javascript 2022-01-30 15:01:17
get x y z position of mouse javascript
var vec = new THREE.Vector3(); // create once and reuse var pos = new THREE.Vector3(); // create once and reuse vec.set( ( event.clientX / window.innerWidth ) * 2 - 1, - ( event.clientY / window.innerHeight ) * 2 + 1, 0.5 ); vec.unproject( c... Add solution