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Other 2022-01-30 10:25:39
maven executable jar
<!-- Thanks to the community and IAdapter https://stackoverflow.com/questions/574594/how-can-i-create-an-executable-jar-with-dependencies-using-maven --> <build> <plugins> <plugin> <artifactId>maven-assembly-plug... Add solution -
C# 2022-01-29 23:16:12
use try catch in coroutine unity
using System; using System.Collections; using UnityEngine; /// <summary> /// Utility functions to handle exceptions thrown from coroutine and iterator functions /// http://JacksonDunstan.com/articles/3718 /// </summary> public st... Add solution -
Other 2022-01-29 13:07:10
type ErrorHandler = (error: mixed, isFatal: boolean) => void; ^^^^^^^^^^^^ SyntaxError: Unexpected identifier
transformIgnorePatterns: [ - 'node_modules/(?!(jest-)?react-native|@react-native-community|@react-navigation)', + 'node_modules/(?!(jest-)?@?react-native|@react-native-community|@react-navigation)', ] this is happen in the the lastest jest lib in you... Add solution -
C# 2022-01-26 04:01:22
start public coroutine from another script unity
using UnityEngine; using System.Collections; public class myCallTimer : MonoBehaviour { void Start() { //myTimer script attach at Main Camera, than StartCoroutine(Camera.main.GetComponent<myTimer>().Counter()); } } Add solution