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C# 2021-08-28 10:53:02
unity freeze position in script
using UnityEngine; public class FreezePosition : MonoBehaviour { public GameObject TheThingToFreeze; public void Start() { TheThingToFreeze.GetComponent<Rigidbody>().constraints = RigidbodyConstraints.FreezePositionX | Rigidbod... Add solution -
Other 2021-08-27 16:46:01
parallax infinite background
using UnityEngine; public class Parallex : MonoBehaviour { private float length, startPos; public GameObject cam; public float parallexEffect; void Start () { startPos = transform.position.x; length = GetComponent<SpriteRenderer>().bounds... Add solution -
C# 2021-08-27 06:58:02
unity3d invector expand fsm controller
using UnityEngine; namespace Invector.vCharacterController.AI { /// <summary> /// This is a simple example on how to expand the AI Controller by creating your own methods, you don't need to modify the core scripts /// Simple expand the ... Add solution
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