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C# 2022-02-02 01:51:33
stop ui from clipping wall
//put this in a material and attach it to your UI Shader "UI/Default_OverlayNoZTest" { Properties { [PerRendererData] _MainTex("Sprite Texture", 2D) = "white" {} _Color ("Tint", Color) = (1,1,1,1... Add solution -
C# 2022-02-01 07:50:04
c# convert datetime to timespan
DateTimeOffset.UtcNow.ToUnixTimeSeconds() Add solution -
Javascript 2022-01-31 08:15:37
JSDOM - getting source location of a node with `nodeLocation(node)` // `parse5` lib helps to serialize and/or parse
const dom = new JSDOM( `<p>Hello <img src="foo.jpg"> </p>`, { includeNodeLocations: true } ); const document = dom.window.document; const bodyEl = document.body; // implicitly created const pEl = document.querySelect... Add solution -
Other 2022-01-30 23:05:53
render world space UI infront of everything unity
Shader "UI/Default_OverlayNoZTest" { Properties { [PerRendererData] _MainTex("Sprite Texture", 2D) = "white" {} _Color("Tint", Color) = (1,1,1,1) _StencilComp("Stencil Comparison... Add solution
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