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C# 2021-09-29 22:09:04
vbnet programatically convert type to db type
using Microsoft.SqlServer.Server; // SqlDataRecord and SqlMetaData using System; using System.Collections; // IEnumerator and IEnumerable using System.Collections.Generic; // general IEnumerable and IEnumerator using System.Data; // DataTable and SqlDataT... Add solution -
C# 2021-09-27 12:29:02
unityWebRequest get returned data
// Call Method Through: StartCourotine(SendRequest()); IEnumerator SendRequest() { UnityWebRequest request = UnityWebRequest.Get("REQUEST_URL"); yield return request.SendWebRequest(); if(request.isNetworkError || request.isHttpError) { ... Add solution -
C# 2021-09-15 05:00:05
unity html get request
// Call Method Through: StartCourotine(SendRequest()); IEnumerator SendRequest() { UnityWebRequest request = UnityWebRequest.Get("REQUEST_URL"); yield return request.SendWebRequest(); if(request.isNetworkError || request.isHttpError) { ... Add solution -
Other 2021-09-08 20:46:02
for navmesh jump component used in unity
//----------------------------------------------------------------------------------- // This will cause the Crawler to disappear briefly the first time it is called, due // to NavMeshAgent.Stop( true ) being called. TODO: Find out why this... Add solution -
C# 2021-08-31 16:50:02
simple enemy spawning Unity
using System.Collections; using System.Collections.Generic; using UnityEngine; public class GameManagerScript : MonoBehaviour { //This variables will be used to make the limits of the spawn area public Vector2 EnemyAreaLimitUpLeft; public Vec... Add solution