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C# 2021-08-26 11:05:03
unity3d sort list
// listVariable = The list of objects/vars etc. // 'delegate' command - aka callback // a / b - the values to compare // N.B. possible return values are 1, 0 and -1. The .compare method // can be used on multiple var types to ease sorting, e.g. int, floa... Add solution
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