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SQL 2022-02-22 23:30:02
what is denormalization in sql
Denormalization is a strategy used on a previously-normalized database to increase performance. In computing, denormalization is the process of trying to improve the read performance of a database, at the expense of losing some write performance, by ... Add solution -
Javascript 2022-02-20 06:00:11
remove accesnt and simbols and paranthesis from text js
//Normalize diacritics characters from originalText var originalText = "éàçèñ" var result = originalText.normalize('NFD').replace(/[\u0300-\u036f]/g, "") console.log(result) Add solution -
C# 2022-02-18 14:30:06
how to drag a 2d rigidbody in unity
// add this to your player. Make sure there is a rigidbody2d attached to it. private Vector2 direction; public float force = 1000; private Rigidbody2D r; void Start () { r = transform.GetComponent <Rigidbody2D> (); } void Update { if (I... Add solution -
C# 2022-02-10 22:10:02
how to move towards an object unity
/// <summary> /// Move 2D sprite towards target /// </summary> /// <param name="target"></param> /// <param name="movementSpeed"></param> private void Move(Vector3 target, float movementSpeed) { ... Add solution -
Python 2022-02-02 02:45:51
record audio with processing python
from sys import byteorder from array import array from struct import pack import pyaudio import wave THRESHOLD = 500 CHUNK_SIZE = 1024 FORMAT = pyaudio.paInt16 RATE = 44100 def is_silent(snd_data): "Returns 'True' if below the 'silent' thresho... Add solution -
Other 2022-01-30 22:25:31
how to normalize scroll on different mouse
// Reasonable defaults var PIXEL_STEP = 10; var LINE_HEIGHT = 40; var PAGE_HEIGHT = 800; function normalizeWheel(/*object*/ event) /*object*/ { var sX = 0, sY = 0, // spinX, spinY pX = 0, pY = 0; // pixelX, pixelY // Legacy if (... Add solution -
Python 2022-01-30 21:00:10
sklearn cross_val_score scoring options
# sklearn cross_val_score scoring options # For Regression 'explained_variance' 'max_error' 'neg_mean_absolute_error' 'neg_mean_squared_error' 'neg_root_mean_squared_error' 'neg_mean_squared_log_error' 'neg_median_absolute_error' 'r2' 'neg_mean_poisson_d... Add solution -
Javascript 2022-01-30 15:01:17
get x y z position of mouse javascript
var vec = new THREE.Vector3(); // create once and reuse var pos = new THREE.Vector3(); // create once and reuse vec.set( ( event.clientX / window.innerWidth ) * 2 - 1, - ( event.clientY / window.innerHeight ) * 2 + 1, 0.5 ); vec.unproject( c... Add solution