45+ Best Multiple-Choice Questions on Data Analysis and Analytics with Answers

Algorithm Analysis

An algorithm is a step-by-step process used to solve a problem. It consists of a sequence of instructions that act on input data to produce some output in a finite number of steps. The algorithm is independent of any programming language, and there are many ways to design algorithms for a given problem. Therefore, analysis of algorithms is necessary to determine which algorithm should be chosen to solve a specific problem.

Algorithm analysis includes determining the time and space complexity of an algorithm. The time complexity of an algorithm is the total time required by the program to run until its completion. The space complexity is the total space required by an algorithm to run until its completion. The time and space complexity depends on lots of things like hardware, OS, processes, etc.

The analysis of algorithms is of two types: Posteriori analysis and Priori analysis. In Posteriori analysis, the algorithm is implemented and executed on certain fixed hardware and software, and then the algorithm is selected which takes the least amount of time to execute. In contrast, Priori analysis determines the time of the algorithm before implementation. It represents the number of operations that are carried out while executing the algorithm.

Asymptotic notations are used to represent the complexity of an algorithm and help analyze the time performance of the algorithm. There are three types of Asymptotic notations, including Theta notation, Omega notation, and Big Oh Notation.

In conclusion, algorithm analysis is a crucial aspect of designing and developing efficient algorithms for problem-solving.

Design and Analysis of Algorithms MCQ



Dijkstra's algorithm is a popular algorithm that is used to find the shortest path between two vertices of a graph. It is used for solving single-source shortest-path problems, meaning that the algorithm finds the shortest path from one starting node to all other nodes in the graph. It cannot be used for solving network lock or sorting problems.

// Sample implementation of Dijkstra's algorithm in Python

import heapq

def dijkstra(graph, start):
    distances = {node: float('inf') for node in graph}
    distances[start] = 0
    queue = [(0, start)]
    while queue:
        (current_weight, current_node) = heapq.heappop(queue)
        if current_weight > distances[current_node]:
        for neighbor, weight in graph[current_node].items():
            distance = current_weight + weight
            if distance < distances[neighbor]:
                distances[neighbor] = distance
                heapq.heappush(queue, (distance, neighbor))
    return distances

Bellman-Ford Algorithm

The Bellman-Ford Algorithm returns a boolean value that indicates whether or not there is a negative-weight cycle in a given graph.

Solving the N Queens Problem using Backtracking

In order to solve the N Queens Problem, we use the backtracking algorithm. This algorithm works by placing queens on a chessboard and then checking if they are safe or not.

We start by placing a queen on the first row and then move onto the second row. For each square in the second row, we check if it is safe to place a queen. If it is safe, we move onto the third row and continue the process.

If we reach the Nth row and have successfully placed a queen in each row, then we have found a solution to the N Queens Problem. If we reach a point where we cannot place a queen in the current row, we backtrack to the previous row and try again.

This process continues until all possible solutions have been found.


int n; // number of queens
int board[MAX_N][MAX_N]; // chessboard
vector<int> solution; // queens' positions

// check if it is safe to place a queen at (row, col)
bool isSafe(int row, int col) {
    // check row on left side
    for (int i = 0; i < col; i++) {
        if (board[row][i]) {
            return false;
    // check upper diagonal on left side
    for (int i = row, j = col; i >= 0 && j >= 0; i--, j--) {
        if (board[i][j]) {
            return false;
    // check lower diagonal on left side
    for (int i = row, j = col; j >= 0 && i < n; i++, j--) {
        if (board[i][j]) {
            return false;
    return true;

// solve n queens problem for given column
bool solveNQueens(int col) {
    // base case: all queens are placed
    if (col >= n) {
        return true;
    // consider each row and try to place a queen
    for (int i = 0; i < n; i++) {
        // check if it is safe to place a queen at (i, col)
        if (isSafe(i, col)) {
            // place queen and update solution vector
            board[i][col] = 1;
            // move onto next column
            if (solveNQueens(col + 1)) {
                return true;
            // backtrack and try next row
            board[i][col] = 0;
    // no solution found
    return false;

// main function
int main() {
    // get input for n queens
    cin >> n;
    // solve n queens problem
    if (solveNQueens(0)) {
        // print solution
        for (int i = 0; i < n; i++) {
            for (int j = 0; j < n; j++) {
                if (solution[j] == i) {
                    cout << "Q ";
                } else {
                    cout << ". ";
            cout << endl;
    } else {
        cout << "No solution found." << endl;
    return 0;

In the code above, we first define some variables including the size of the chessboard (number of queens), the matrix representing the chessboard and a vector to store the position of each queen.

The `isSafe` function checks if it is safe to place a queen at a given position on the chessboard. The `solveNQueens` function calls itself recursively, trying to place a queen in each row of the current column. If it is safe to place the queen, it moves onto the next column and repeats the process. If it cannot place a queen in the current column, it backtracks and tries again.

The `main` function gets user input for the number of queens and then solves the N Queens Problem using the `solveNQueens` function. If a solution is found, it prints the solution to the console, otherwise it prints "No solution found".

AVL Trees

AVL Trees are a type of self-balancing Binary Search Trees where the difference between the heights of the left and right nodes cannot be more than 1. This ensures that the height of an AVL Tree always remains of the order of O(logn). Therefore, option B is correct. As AVL Trees are self-balancing, they are used to maintain the balance factor in a tree. Hence, option C is also correct. Therefore, the correct answer is option D - All of the above.

// Sample code for an AVL Tree
class AVLTree {
    Node root;

    // Function to get the height of a node
    int height(Node node) {
        if (node == null) {
            return 0;
        return node.height;

    // Function to get the maximum of two integers
    int max(int a, int b) {
        return (a > b) ? a : b;

    // Function to get the balance factor of a node
    int getBalance(Node node) {
        if (node == null) {
            return 0;
        return height(node.left) - height(node.right);

    // Rotations
    Node rightRotate(Node y) {
        Node x = y.left;
        Node t2 = x.right;

        x.right = y;
        y.left = t2;

        // Update heights
        y.height = max(height(y.left), height(y.right)) + 1;
        x.height = max(height(x.left), height(x.right)) + 1;

        return x;

    Node leftRotate(Node x) {
        Node y = x.right;
        Node t2 = y.left;

        y.left = x;
        x.right = t2;

        // Update heights
        x.height = max(height(x.left), height(x.right)) + 1;
        y.height = max(height(y.left), height(y.right)) + 1;

        return y;

    // Insertion
    Node insert(Node node, int key) {
        if (node == null) {
            return (new Node(key));

        if (key < node.key) {
            node.left = insert(node.left, key);
        } else if (key > node.key) {
            node.right = insert(node.right, key);
        } else {
            // Duplicate keys not allowed
            return node;

        // Update height of this node
        node.height = 1 + max(height(node.left), height(node.right));

        // Get the balance factor of this node
        int balance = getBalance(node);

        // Left Left Case
        if (balance > 1 && key < node.left.key) {
            return rightRotate(node);

        // Right Right Case
        if (balance < -1 && key > node.right.key) {
            return leftRotate(node);

        // Left Right Case
        if (balance > 1 && key > node.left.key) {
            node.left = leftRotate(node.left);
            return rightRotate(node);

        // Right Left Case
        if (balance < -1 && key < node.right.key) {
            node.right = rightRotate(node.right);
            return leftRotate(node);

        return node;

    // In-order traversal of the tree
    void inorder(Node node) {
        if (node != null) {
            System.out.print(node.key + " ");

    // Driver function
    public static void main(String[] args) {
        AVLTree tree = new AVLTree();

        tree.root = tree.insert(tree.root, 10);
        tree.root = tree.insert(tree.root, 20);
        tree.root = tree.insert(tree.root, 30);
        tree.root = tree.insert(tree.root, 40);
        tree.root = tree.insert(tree.root, 50);
        tree.root = tree.insert(tree.root, 25);

        System.out.println("In-order traversal of the constructed AVL tree is:");

    // Node class
    class Node {
        int key, height;
        Node left, right;

        Node(int d) {
            key = d;
            height = 1;

Understanding Data Structures: Memory Representation

In programming, the representation of a data structure in memory is an integral part of how information is stored, accessed, and manipulated. It refers to how the individual elements of a data structure are stored in memory and how they are accessed by the computer.

This concept is referred to as the Abstract Data Type (ADT). An ADT defines the behavior of a data type and its associated operations, without specifying the details of its implementation. It is an abstraction that allows programmers to use data structures without needing to know the internal workings.

Examples of ADTs include lists, stacks, queues, and trees. Understanding how data structures are represented in memory is important for optimizing the performance of a program and ensuring data integrity.

Finding the Diameter of a Binary Tree

The diameter of a binary tree is the longest distance between any two nodes. To find the diameter of a binary tree optimally, we can use a single Depth-First Search (DFS) algorithm.

The time complexity of this algorithm is O(V + E), where V is the number of vertices in the binary tree and E is the number of edges. This is the optimal time complexity for finding the diameter of a binary tree.

Therefore, the correct answer is A) O(V + E).

Measures of Algorithm Efficiency

Efficiency of an algorithm can be measured by considering its time and space complexity. Time complexity represents the amount of time taken by the algorithm to execute, while space complexity represents the amount of memory occupied by the algorithm during execution. Therefore, Time and space complexity are the main measures of the efficiency of an algorithm.

def example_algorithm(n):
    for i in range(n):

For example, in the code above, the time complexity of the example_algorithm function is O(n) since the for loop runs n times. The space complexity is O(1) since we are only using a constant amount of memory to store the variable i.

Sorting Algorithms and Time complexity

When it comes to sorting algorithms, the time complexity determines the efficiency of the algorithm. The best sorting algorithms have a time complexity of O(n * logn) or better. Out of the given sorting algorithms, Merge Sort provides the best time complexity in the worst-case scenario.

    // Merge Sort Algorithm
    function mergeSort(arr) {
        if (arr.length < 2) {
            return arr;

        const middle = Math.floor(arr.length / 2);
        const left = arr.slice(0, middle);
        const right = arr.slice(middle);

        return merge(mergeSort(left), mergeSort(right));

    function merge(left, right) {
        const result = [];

        while (left.length && right.length) {
            if (left[0] <= right[0]) {
            } else {

        return result.concat(left, right);

In the Merge Sort algorithm, the array is split into smaller arrays until it can no longer be split. Then the smaller arrays are merged together in sorted order until the full array has been merged. This algorithm has a time complexity of O(n * logn) in the worst case, making it the most efficient out of the given sorting algorithms.

Identifying a Divide and Conquer Algorithm

Among the given options of sorting algorithms, Merge Sort is the only example of a Divide and Conquer algorithm. This method involves breaking down a problem into smaller subproblems, solving them recursively, and then combining their solutions to obtain the final result.

   // Merge Sort implementation in Java
   public void mergeSort(int[] arr, int low, int high) {
       if (low < high) {
           int mid = (low + high) / 2; // divide the array into two halves
           mergeSort(arr, low, mid); // recursively sort the left half
           mergeSort(arr, mid+1, high); // recursively sort the right half
           merge(arr, low, mid, high); // merge the two sorted halves
   public void merge(int[] arr, int low, int mid, int high) {
       int n1 = mid - low + 1;
       int n2 = high - mid;
       int[] left = new int[n1];
       int[] right = new int[n2];
       for (int i = 0; i < n1; i++) {
           left[i] = arr[low + i];
       for (int i = 0; i < n2; i++) {
           right[i] = arr[mid + 1 + i];
       int i = 0, j = 0, k = low;
       while (i < n1 && j < n2) {
           if (left[i] <= right[j]) {
               arr[k] = left[i];
           } else {
               arr[k] = right[j];
       while (i < n1) {
           arr[k] = left[i];
       while (j < n2) {
           arr[k] = right[j];

Using Stacks for Recursion

When implementing recursion in a program, a stack data structure is used to keep track of the function calls. Each function call is pushed onto the stack, along with the values of its parameters. When a function returns, it is popped from the stack and the program resumes execution from where it left off. This process continues until all the function calls have been completed and the stack is empty.

// Example of using a stack for recursion
#include <stack>
#include <iostream>
void recursive_function(int n) {
   std::stack<int> s;
   while (!s.empty()) {
      int current = s.top();
      // base case
      if (current == 0) {
         std::cout << "Reached the end.\n";
      // recursive case
      else {
         std::cout << "Current value: " << current << "\n";
         s.push(current - 1);
int main() {
   return 0;

Best Case Time Complexity of Selection Sort

Selection sort is an in-place comparison sorting algorithm. The algorithm divides the input list into two parts: the sub-list of items already sorted, which is built up from left to right at the front (left) of the list, and the sub-list of items remaining to be sorted that occupy the rest of the list. The algorithm repeatedly finds the minimum element from the remaining unsorted part and swaps it with the first element of the unsorted part, thereby expanding the sorted sub-list by one element.

The best case time complexity of selection sort occurs when the list is already in ascending order. In this case, selection sort still makes n*(n-1)/2 comparisons, but no swaps are needed. Thus the best case time complexity of selection sort is O(n^2).

function selectionSort(arr) {
  for(var i=0; i<arr.length; i++) {
    var minIndex = i;
    for(var j=i+1; j<arr.length; j++) {
      if(arr[j] < arr[minIndex]) {
          minIndex = j;
    var temp = arr[i];
    arr[i] = arr[minIndex];
    arr[minIndex] = temp;
  return arr;

Fractional Knapsack Problem

The fractional knapsack problem can also be referred to as the continuous knapsack problem.

Approach Followed in Floyd Warshall's Algorithm

The approach followed in Floyd Warshall's algorithm is dynamic programming.

Hamiltonian Path Problem

The Hamiltonian Path Problem belongs to the class of NP-complete problems.

This means that it belongs to the set of the most difficult problems in computer science. So far, no efficient algorithm has been discovered to solve it.

In short, it involves finding a path in a graph that visits each vertex exactly once. It has important real-world applications in fields such as transportation, logistics, and network design.

// Example code for finding Hamiltonian Path
public boolean hamiltonianPath(int[][] graph, int startVertex) {
    int numVertices = graph[0].length;
    int[] path = new int[numVertices];
    Arrays.fill(path, -1);
    boolean[] isVisited = new boolean[numVertices];
    path[0] = startVertex;
    isVisited[startVertex] = true;
    if (findHamiltonianPath(graph, path, 1, isVisited)) {
        System.out.println("Hamiltonian Path found: " + Arrays.toString(path));
        return true;
    System.out.println("No Hamiltonian Path found.");
    return false;

private boolean findHamiltonianPath(int[][] graph, int[] path, int pos, boolean[] isVisited) {
    if (pos == graph[0].length) {
        return true;
    for (int i = 0; i < graph[0].length; i++) {
        if (graph[path[pos - 1]][i] == 1 && !isVisited[i]) {
            path[pos] = i;
            isVisited[i] = true;
            if (findHamiltonianPath(graph, path, pos + 1, isVisited)) {
                return true;
            else {
                path[pos] = -1;
                isVisited[i] = false;
    return false;

Title: Time complexity of code snippet in C++


The code snippet is incomplete and ends abruptly. Without knowing what comes after "for(int i = 0; i ", it is not possible to determine the time complexity of this code.

In general, time complexity refers to how the running time of an algorithm increases as the input size increases. This is usually expressed in terms of the "Big O" notation.

To determine the time complexity of a given algorithm, one needs to examine each part of the code and analyze how many times it is executed in terms of the input size.

Without the rest of the code, we cannot accurately determine the time complexity of this specific code snippet.

Identifying the condition when pop() is called on an empty queue

In a queue data structure, the pop() method removes an item from the front of the queue. If this method is called when the queue is empty, it results in an error situation, known as an underflow.

In programming, underflow refers to the condition when an arithmetic operation produces a result that is too small to represent it using the available number of bits. However, in the context of data structures, the underflow represents an error condition when elements cannot be fetched from the structure.

Therefore, the correct answer to the given question is B) Underflow.

Time Complexity of Binary Search Algorithm

The time complexity of the binary search algorithm is important to understand in terms of its efficiency. The time complexity is expressed in Big O notation, which is a way to classify algorithms based on how their run time or space requirements grow as the input size grows.

The time complexity of binary search is O(log2n), which means that the number of operations required to find an element in a sorted array of size "n" is proportional to the logarithm of "n". This is an efficient running time in comparison to the linear search which runs in O(n) time.

function binarySearch(arr, x) {
  let start = 0;
  let end = arr.length - 1;

  // Iterate while start not greater than end
  while (start <= end) {
    // Find the mid index
    let mid = Math.floor((start + end) / 2);

    // Compare the mid element with x
    if (arr[mid] === x) return mid;

    // If element at mid is greater than x,
    // search in the left half of mid
    if (arr[mid] > x) end = mid - 1;

    // Else search in the right half of mid
    else start = mid + 1;

  // Element not found
  return -1;
// Example usage:
let arr = [1, 2, 3, 4, 5];
let x = 3;
let result = binarySearch(arr, x);
console.log(result); // Output: 2 (index of element in arr)

Determining the Best Sorting Algorithm for Small Array Elements

In determining the best sorting algorithm for small array elements, we need to consider various factors, such as performance, implementation complexity, and stability.

For small array elements, we recommend using the Insertion sort algorithm. Insertion sort has a simple implementation and performs well for small arrays with up to 20-30 elements. It has a stable sorting algorithm that retains the original order of equal elements.

Here's a sample implementation of Insertion sort:


void insertionSort(int arr[], int n)  
    int i, key, j;  
    for (i = 1; i < n; i++) 
        key = arr[i];  
        j = i - 1;  
        while (j >= 0 && arr[j] > key) 
            arr[j + 1] = arr[j];  
            j = j - 1;  
        arr[j + 1] = key;  

In summary, while various sorting algorithms exist, Insertion sort is the best choice for sorting small arrays in terms of performance, implementation complexity, and stability.

Time Complexity of Sieve of Eratosthenes

The time complexity of the Sieve of Eratosthenes to check if a number is prime is O(nlog(logn)) for precomputation and O(1) for the check. This algorithm checks for prime numbers in the range [1, n]. It uses a precomputation of O(nlog(logn)) and O(n) space complexity. When the check is performed, it takes O(1) time to determine if a number is prime.

def sieve_of_eratosthenes(n):
    primes = [True] * (n+1)
    p = 2
    while p**2 <= n:
        if primes[p]:
            for i in range(p**2, n+1, p):
                primes[i] = False
        p += 1
    return primes

# Example usage
primes = sieve_of_eratosthenes(20)
if primes[13]:
    print("13 is prime")
    print("13 is not prime")

This code demonstrates how to use the Sieve of Eratosthenes to check if a number is prime.


The worst-case time complexity of Quicksort is O(n^2). This occurs when the pivot selected is either the smallest or largest element in the array, resulting in one partition with n-1 elements and another with 0 elements. This causes the algorithm to recursively iterate through the array n times, resulting in a time complexity of O(n^2).

It should be noted that on average, Quicksort has a time complexity of O(n log n), which makes it a very efficient sorting algorithm.

// Sample Quicksort code in Python

def quicksort(arr):
    if len(arr) <= 1:
        return arr
        pivot = arr[0]
        left = []
        right = []
        for i in range(1, len(arr)):
            if arr[i] < pivot:
        return quicksort(left) + [pivot] + quicksort(right)


The given code prompt does not require any optimization, rephrasing, or style corrections. It is a simple explanation of a concept in English, which is grammatically correct and accurately conveys the intended message.

The code snippet explains the technique of sorting called "in-place," which does not require extra memory for carrying out the sorting procedure. The code has identified option C as the correct answer.

Identification of the slowest sorting algorithm

In terms of time complexity, the slowest sorting technique among the following is Bubble Sort.

def bubble_sort(arr):
    n = len(arr)

    # Traverse through all array elements
    for i in range(n):

        # Last i elements are already sorted
        for j in range(0, n-i-1):

            # Swap if the element found is greater
            # than the next element
            if arr[j] > arr[j+1] :
                arr[j], arr[j+1] = arr[j+1], arr[j]

The bubble sort algorithm runs in O(n^2) time complexity. It is inefficient for large data sets and can take much longer than other sorting algorithms like Merge Sort and Quick Sort.

Tower of Hanoi Recurrence Relation

The correct recurrence relation for Tower of Hanoi is:

T(N) = 2T(N-1) + 1

This means that to solve the Tower of Hanoi problem for N discs, we need to recursively solve it for N-1 discs twice, and add the movement of the remaining disc as 1.

Identifying the Sorting Technique

To identify the sorting technique which compares adjacent elements in a list and switches whenever necessary, we can consider the following options:

  1. Select Sort
  2. Merge Sort
  3. Bubble Sort
  4. Quick Sort

The required sorting technique in this case is Bubble sort, as it compares the adjacent elements of the array and swaps the elements when necessary.

// Bubble sort algorithm in JavaScript

function bubbleSort(arr) {
  var len = arr.length;
  for (var i = 0; i < len; i++) {
    for (var j = 0; j < len - 1; j++) {
      if (arr[j] > arr[j + 1]) {
        var temp = arr[j];
        arr[j] = arr[j + 1];
        arr[j + 1] = temp;
  return arr;

// Usage
var array = [5, 3, 8, 4, 2];
console.log(bubbleSort(array)); // [2, 3, 4, 5, 8] 

Best Sorting Algorithm for Sorted Lists

Out of the given sorting algorithm options,

Insertion Sort

would be the best choice when the list is already sorted. This is because

Insertion Sort

has a time complexity of O(N) when the array is already sorted, making it more efficient compared to other sorting algorithms such as

Merge Sort


Bubble Sort

, and

Selection Sort


Best Case Time Complexity of Binary Search Algorithm

The best case time complexity of the binary search algorithm is O(1). This happens when the target element to be searched is located exactly at the middle of the array. In this case, the algorithm will terminate in just one move.

It is important to note that for the binary search algorithm to work, the array must be sorted in ascending or descending order.

    public static int binarySearch(int[] arr, int target) {
        int left = 0;
        int right = arr.length - 1;
        while (left <= right) {
            int mid = left + (right - left) / 2;
            if (arr[mid] == target) {
                return mid;
            } else if (arr[mid] < target) {
                left = mid + 1;
            } else {
                right = mid - 1;
        return -1;

In the code snippet above, we can see the implementation of the binary search algorithm written in Java.

Algorithm for Finding Shortest Path in Weighted Graph

In a weighted graph, there are several algorithms to find the shortest path from a source node to all other nodes. Among them, Djikstra's algorithm is commonly used.

    // Djikstra's Algorithm for finding the shortest path
    // from a source node to all other nodes in a weighted graph

    function DjikstraAlgorithm(graph, source) {
        const visitedNodes = new Set();
        const distance = new Map();
        distance.set(source, 0);

        while (visitedNodes.size !== graph.size) {
            let currentNode = null;
            let currentDistance = Infinity;

            for (const [node, dist] of distance) {
                if (!visitedNodes.has(node) && dist < currentDistance) {
                    currentNode = node;
                    currentDistance = dist;

            if (currentNode === null) {


            // check all edges of currentNode
            for (const [neighbor, weight] of graph.get(currentNode)) {
                const tentativeDistance = weight + currentDistance;
                if (tentativeDistance < distance.get(neighbor) || !distance.has(neighbor)) {
                    distance.set(neighbor, tentativeDistance);

        return distance;

The above implementation of Djikstra's algorithm has a time complexity of O(E + Vlog(V)), where E is the number of edges and V is the number of vertices in the graph.

Applications of Topological Sort

Topological Sort is a powerful algorithm that can be utilized in various applications. Some of the common applications are:

  1. Sentence Ordering
  2. Course Scheduling
  3. OS Deadlock Detection

Therefore, the correct option is D) All of the above.

// Here's an example of code for a topological sort algorithm in Python:

from collections import deque

class Graph:
    def __init__(self, num_vertices):
        self.num_vertices = num_vertices
        self.adjacency_list = [[] for _ in range(num_vertices)]
        self.in_degree = [0 for _ in range(num_vertices)]

    def add_edge(self, start_vertex, end_vertex):
        self.in_degree[end_vertex] += 1

    def topological_sort(self):
        queue = deque()
        result = []

        for vertex in range(self.num_vertices):
            if self.in_degree[vertex] == 0:

        while queue:
            current_vertex = queue.popleft()

            for adjacent_vertex in self.adjacency_list[current_vertex]:
                self.in_degree[adjacent_vertex] -= 1
                if self.in_degree[adjacent_vertex] == 0:

        if len(result) != self.num_vertices:
            return []

        return result

Time complexity for decreasing node value in a Binomial Heap

In a Binomial Heap, the time complexity for decreasing the node value is O(logN). This is because when a node's value is decreased, it may violate the heap property, which requires that a parent node should always have a greater or equal value than its child nodes.

To maintain the heap property, the heap may require to perform a few operations such as updating the parent node's value and swapping it with its child nodes if necessary. These operations will traverse up the heap tree, ensuring the heap property is preserved, and the time complexity for this traversal is O(logN).

Therefore, the overall time complexity of decreasing a node value in a Binomial Heap is O(logN).

Defining an Algorithm

An algorithm is a procedure or a set of instructions that are followed to solve a problem. In computer science, algorithms are used to solve complex problems efficiently. It is a step-by-step approach that allows programmers to write efficient and effective code.

Therefore, option B is the correct answer.

Correctly Representing Algorithms

In computer science, algorithms can be represented in various ways. These representations help in understanding, analyzing and designing algorithms. The following are the correct ways of representing algorithms:

  • As programs
  • As flowcharts
  • As pseudo-codes

It is incorrect to say that algorithms can be represented as syntax since syntax is a set of rules that define how a programming language is structured. However, algorithms can be written in a programming language using the rules of syntax.

Therefore, the correct answer is:

Answer: C) Algorithms can not be represented as syntax is incorrect

LinkedList Time Complexity for Inserting at the Front

The time complexity to insert an element at the front of a LinkedList when the head pointer is given is O(1). This is because we only need to create the new node, set its "next" pointer to the current head node, and then update the head pointer to point to the new node. The process takes a constant amount of time, regardless of the length of the LinkedList. Therefore, the time complexity is O(1).

Considerations for Designing an Algorithm

When designing an algorithm, it is important to consider if there is more than one way to solve the problem. This ensures that the most efficient and effective solution is chosen. It is also important to consider if the software and hardware will be used correctly to implement the algorithm. By taking these factors into account, the algorithm can be designed to produce the desired outcome in a consistent and reliable manner.

Identification of NP-Hard Problems

Out of the given options, the 0/1 Knapsack problem is the only problem that is not an NP-Hard problem.

The Vertex Cover Problem, the Maximal Independent Set Problem, and the Travelling Salesman Problem are all examples of NP-Hard problems, which means that they are computationally difficult to solve. However, the 0/1 Knapsack problem is not as complex as the other three problems and can be solved more efficiently.

Thus, option B is the correct answer.

# Function to solve 0/1 Knapsack Problem
def knapsack(W, wt, val, n):

	# Create a memoization table for storing sub-problems' solutions
	K = [[0 for x in range(W + 1)] for x in range(n + 1)]

	# Build the table K[][] in bottom-up manner
	for i in range(n+1):
		for w in range(W+1):
			if i==0 or w==0:
				K[i][w] = 0
			elif wt[i-1] <= w:
				K[i][w] = max(val[i-1] + K[i-1][w-wt[i-1]], K[i-1][w])
				K[i][w] = K[i-1][w]

	# Return the maximum value
	return K[n][W]

Worst-case time complexity of Selection Exchange Sort

In Selection Exchange Sort, the worst-case time complexity is represented as O(n^2). This means that when the number of elements to be sorted increases, the time taken to sort them out grows exponentially. Therefore, it is not a suitable method for sorting large sets of data.

What is a Heap?

A Heap is a type of tree structure used in computer science. It is a complete binary tree where all its levels are completely filled except possibly for the lowest level, which is filled from left to right.

A Heap can either be max-heap or min-heap:

  • In a max-heap, the value of each parent node is greater than or equal to the value of its children.
  • In a min-heap, the value of each parent node is less than or equal to the value of its children.

The Heap is mostly used for implementing efficient priority queues and also used in heap sort algorithm.

Maximum number of swaps in Selection Sort

The maximum number of swaps that can be performed in the Selection Sort algorithm is (n-1). This means that while sorting an array using Selection Sort, at most (n-1) swaps will be performed. It is because the Selection Sort algorithm selects the smallest element in each pass and places it at the beginning of the unsorted part of the array. This requires swapping the selected element with the first element of the unsorted part.

Therefore, the correct answer to the given question is option A) n-1.

Worst-case Time Complexity to Access an Element in a Binary Search Tree

The worst-case time complexity to access an element in a Binary Search Tree (BST) can be represented as O(n). This is because in the worst-case scenario, we might need to visit all the nodes in the Binary Search Tree.

If the BST is balanced, the time complexity to access an element in it becomes O(logn). This is because in a balanced BST, the height of the tree is logn, where n is the number of nodes in the tree. Therefore, accessing any element in the balanced BST would require us to visit a maximum of logn nodes.

In conclusion, the time complexity to access an element in a BST can be O(n) in the worst-case scenario and O(logn) if the BST is balanced.


In a graph of n nodes and n edges, we know that we have 1 edge for each node.

If we add one more edge to this graph, we can create only one cycle.

Therefore, the answer is option A) - Exactly 1


This question does not require any code.

Kruskal's Algorithm for Finding Minimum Spanning Tree

The approach of Kruskal's algorithm for finding the minimum spanning tree (MST) of a graph is based on using a greedy algorithm. The algorithm works by taking the lowest weight edges in the MST of a graph unless it forms a cycle. Therefore, the answer to the question is B) Greedy Algorithm.

String and Pattern Matching Algorithms

There are several algorithms that are commonly used for string and pattern matching, which helps in finding a specific pattern within a larger string. The three most commonly used algorithms for this purpose are:

  1. Z Algorithm
  2. Rabin Karp Algorithm
  3. KMP Algorithm

All of the above algorithms are effective for solving various string and pattern matching problems.

Time Complexity of Traversing and Printing all Nodes in a Binary Search Tree

The time complexity for traversing and printing all nodes in a binary search tree with n nodes is O(n). This means that the time it takes to complete the operation is proportional to the number of nodes in the tree.

This is because, in order to traverse and print all nodes in a binary search tree, we need to visit every node exactly once, which takes O(n) time. The order in which we visit the nodes depends on the type of traversal - in-order, pre-order, or post-order - but the time complexity remains the same.

Therefore, the answer to the given question is option A) O(n).

Function to Retrieve Top Element from Stack

In a stack, the function to retrieve the top data element without removing it is called "peek()". This function returns the value of the top element of the stack, but does not remove it from the stack, unlike the "pop()" function which removes the top element from the stack.

Therefore the correct option is B) peek().

Precomputing All-Pairs Shortest Paths in Weighted Graphs

The Floyd-Warshall algorithm is an efficient algorithm that can compute all-pairs shortest paths in a weighted graph. The algorithm can run in O(n^3) time complexity, where n represents the number of vertices in the graph.

To precompute all-pairs shortest paths, we can use Floyd-Warshall algorithm. It is a dynamic programming based algorithm, which computes the shortest path between every pair of nodes in the graph. The algorithm maintains a matrix where each entry i, j represents the minimum distance between nodes i and j.

The Floyd-Warshall algorithm operates by considering paths of length k, where k ranges from 0 to n-1. For each path length k, the algorithm considers each pair of nodes i and j, and checks whether the new path from i to j through vertex k is shorter than the current best path.

The algorithm is simple to implement and has a worst-case time complexity of O(n^3). It is useful for computing the all-pairs shortest path in dense graphs, where n is relatively small.

Determining Maximum Asymptotic Complexity

// These are the given functions to determine the maximum asymptotic complexity

f1(n) = n^(3/2)

f2(n) = n^(logn)

f3(n) = nlogn

f4(n) = 2^n.

// To determine the maximum asymptotic complexity, we need to compare the growth rates of these functions as n approaches infinity.

// Among the given functions, f4(n) has the highest time complexity as it grows exponentially with increasing value of n.

// Therefore, the answer is D) f4(n) = 2^n has the maximum asymptotic complexity.

Time Complexity to Find Longest Common Subsequence of Two Strings

The time complexity to find the longest common subsequence of two strings of length M and N can be determined by using different approaches. Among these approaches, the time complexity using the Dynamic Programming approach is given as O(M*N). Therefore, the correct answer is option B.

Technical Interview Guides

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Best MCQ

As part of their written examination, numerous tech companies necessitate candidates to complete multiple-choice questions (MCQs) assessing their technical aptitude.

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