snapchat with flutter
import 'dart:async';
import 'dart:io';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:path_provider/path_provider.dart';
import 'package:path/path.dart' as p;
import 'package:snapchat/snapchat.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
SnapchatPlugin snapchat;
SnapchatUser user;
String stickerPath;
@override
void initState() {
super.initState();
snapchat = SnapchatPlugin();
initSnapchat();
}
Future<void> initSnapchat() async {
// Load asset to local file
var d = await getTemporaryDirectory();
stickerPath = p.join(d.path, "example_sticker.png");
ByteData data = await rootBundle.load("assets/example_sticker.png");
List<int> bytes =
data.buffer.asUint8List(data.offsetInBytes, data.lengthInBytes);
await File(stickerPath).writeAsBytes(bytes);
// Init snapchat plugin
await snapchat.init();
SnapchatUser res = await snapchat.login();
setState(() {
user = res;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: user == null
? Center(child: Text("User not loaded"))
: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Center(
child: CircleAvatar(
child: Image.network(user.bitmoji),
),
),
Center(
child: Text('User: ${user.displayName}\n${user.id}'),
),
],
),
floatingActionButton: FloatingActionButton(onPressed: () async {
await snapchat.send(
SnapMediaType.Live,
sticker: SnapchatSticker(
stickerPath,
x: 0.5,
y: 0.5,
rotation: 30,
),
attachment: "https://google.com",
);
}),
),
);
}
}
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