set sprite unity
public Sprite sprite1; // Drag your first sprite here
public Sprite sprite2; // Drag your second sprite here
private SpriteRenderer spriteRenderer;
void Start ()
{
spriteRenderer = GetComponent<SpriteRenderer>(); // we are accessing the SpriteRenderer that is attached to the Gameobject
if (spriteRenderer.sprite == null) // if the sprite on spriteRenderer is null then
spriteRenderer.sprite = sprite1; // set the sprite to sprite1
}
void Update ()
{
if (Input.GetKeyDown (KeyCode.Space)) // If the space bar is pushed down
{
ChangeTheDamnSprite (); // call method to change sprite
}
}
void ChangeTheDamnSprite ()
{
if (spriteRenderer.sprite == sprite1) // if the spriteRenderer sprite = sprite1 then change to sprite2
{
spriteRenderer.sprite = sprite2;
}
else
{
spriteRenderer.sprite = sprite1; // otherwise change it back to sprite1
}
}
5
3
Resources.Load <Sprite>
Thank you!
3
0
Are there any code examples left?
New code examples in category Other
-
Other 2023-03-27 22:50:10 how to select the whole line in vscode with keyboard shortcut
-
Other 2022-03-27 22:45:24 income of a web developer
-
Other 2022-03-27 22:35:01 \pyrcc_main.py: File does not exist 'resources.qrc'
-
Other 2022-03-27 22:30:45 rick roll embed code
-
Other 2022-03-27 22:20:08 Circuit_04_Potentiometer
-
Other 2022-03-27 22:20:05 iterative power
-
Other 2022-03-27 22:15:11 flutter run all
-
Other 2022-03-27 22:10:05 when is karlson release
-
Other 2022-03-27 22:10:02 wp .htaccess example
-
Other 2022-03-27 22:00:08 bash pause in file read line by line