lost in space javascript

import pygame
import random
class Alien():
    def restart(self):
        # إعادة تعيين موضع وسرعة المركبة الفضائية الغريبة (يمكن إعطاء مجموعة من self.x في حالة ضمان آلة العدو في الشاشة)
        self.x = random.randint(66, 734)
        self.y = random.randint(-166, -66)
        self.speed = random.random() + 0.1

    def __init__(self):
        #initialization.
        self.restart()
        self.image = pygame.image.load(r'images\alien.bmp')

    def move(self):
        if self.y < 600:
            #MOVE إلى أسفل
            self.y += self.speed
        else:
            # إعادة ضبط
            self.restart()123456789101112131415161718192021

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