unity c# variable types

 //Formatting
[Access Modifier] [type] [name];
public GameObject someObject;
public Transform someTransform;
public Vector3 someVector = new Vector3();
public float someFloat = 1f;
public int someInt = 1;
public string someString = "";
public bool someBool = false;
public Camera someCamera;
public [someClassName] someClass = new [someClassName](); //this creates a new instance of a class 

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Creating a new code example
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