transform child

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    public Transform meeple;
    public GameObject grandChild;    public void Example()
    {
        //Assigns the transform of the first child of the Game Object this script is attached to.
        meeple = this.gameObject.transform.GetChild(0);        //Assigns the first child of the first child of the Game Object this script is attached to.
        grandChild = this.gameObject.transform.GetChild(0).GetChild(0).gameObject;
    }
}

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