ontriggerenter
//for unity c#
private void OnTriggerEnter(Collider other)
{
// code
}
0
10
private void OnTriggerEnter(Collider other)
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10
0
4.5
11
void OnTriggerEnter (Collider other) //Make sure to put this out of Voids
{
if (other.gameObject.tag == "Object")
{
Debug.Log ("Collided");
}
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11
0
4
8
Collider.OnTriggerEnter
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8
0
3.75
4
private void OnTriggerEnter(Collider other)
{
// code goes here
}
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4
0
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