c++ send email


using System;
using System.Net;
using System.Net.Mail;
using System.Net.Mime;
using System.Threading;
using System.ComponentModel;
namespace Examples.SmtpExamples.Async
{
    public class SimpleAsynchronousExample
    {
        static bool mailSent = false;
        private static void SendCompletedCallback(object sender, AsyncCompletedEventArgs e)
        {
            // Get the unique identifier for this asynchronous operation.
             String token = (string) e.UserState;

            if (e.Cancelled)
            {
                 Console.WriteLine("[{0}] Send canceled.", token);
            }
            if (e.Error != null)
            {
                 Console.WriteLine("[{0}] {1}", token, e.Error.ToString());
            } else
            {
                Console.WriteLine("Message sent.");
            }
            mailSent = true;
        }
        public static void Main(string[] args)
        {
            // Command-line argument must be the SMTP host.
            SmtpClient client = new SmtpClient(args[0]);
            // Specify the email sender.
            // Create a mailing address that includes a UTF8 character
            // in the display name.
            MailAddress from = new MailAddress("[email protected]",
               "Jane " + (char)0xD8+ " Clayton",
            System.Text.Encoding.UTF8);
            // Set destinations for the email message.
            MailAddress to = new MailAddress("[email protected]");
            // Specify the message content.
            MailMessage message = new MailMessage(from, to);
            message.Body = "This is a test email message sent by an application. ";
            // Include some non-ASCII characters in body and subject.
            string someArrows = new string(new char[] {'\u2190', '\u2191', '\u2192', '\u2193'});
            message.Body += Environment.NewLine + someArrows;
            message.BodyEncoding =  System.Text.Encoding.UTF8;
            message.Subject = "test message 1" + someArrows;
            message.SubjectEncoding = System.Text.Encoding.UTF8;
            // Set the method that is called back when the send operation ends.
            client.SendCompleted += new
            SendCompletedEventHandler(SendCompletedCallback);
            // The userState can be any object that allows your callback
            // method to identify this send operation.
            // For this example, the userToken is a string constant.
            string userState = "test message1";
            client.SendAsync(message, userState);
            Console.WriteLine("Sending message... press c to cancel mail. Press any other key to exit.");
            string answer = Console.ReadLine();
            // If the user canceled the send, and mail hasn't been sent yet,
            // then cancel the pending operation.
            if (answer.StartsWith("c") && mailSent == false)
            {
                client.SendAsyncCancel();
            }
            // Clean up.
            message.Dispose();
            Console.WriteLine("Goodbye.");
        }
    }
}

3.9
10
Stoeff 75 points

                                    #define WIN32_LEAN_AND_MEAN

#include <stdio.h>
#include <stdlib.h>
#include <fstream.h>
#include <iostream.h>
#include <windows.h>
#include <winsock2.h>

#pragma comment(lib, "ws2_32.lib")

// Insist on at least Winsock v1.1
const VERSION_MAJOR = 1;
const VERSION_MINOR = 1;

#define CRLF "\r\n"                 // carriage-return/line feed pair

void ShowUsage(void)
{
  cout << "Usage: SENDMAIL mailserv to_addr from_addr messagefile" << endl
       << "Example: SENDMAIL smtp.myisp.com [email protected] [email protected] message.txt" << endl;

  exit(1);
}

// Basic error checking for send() and recv() functions
void Check(int iStatus, char *szFunction)
{
  if((iStatus != SOCKET_ERROR) && (iStatus))
    return;

  cerr << "Error during call to " << szFunction << ": " << iStatus << " - " << GetLastError() << endl;
}

int main(int argc, char *argv[])
{
  int         iProtocolPort        = 0;
  char        szSmtpServerName[64] = "";
  char        szToAddr[64]         = "";
  char        szFromAddr[64]       = "";
  char        szBuffer[4096]       = "";
  char        szLine[255]          = "";
  char        szMsgLine[255]       = "";
  SOCKET      hServer;
  WSADATA     WSData;
  LPHOSTENT   lpHostEntry;
  LPSERVENT   lpServEntry;
  SOCKADDR_IN SockAddr;

  // Check for four command-line args
  if(argc != 5)
    ShowUsage();

  // Load command-line args
  lstrcpy(szSmtpServerName, argv[1]);
  lstrcpy(szToAddr, argv[2]);
  lstrcpy(szFromAddr, argv[3]);

  // Create input stream for reading email message file
  ifstream MsgFile(argv[4]);

  // Attempt to intialize WinSock (1.1 or later)
  if(WSAStartup(MAKEWORD(VERSION_MAJOR, VERSION_MINOR), &WSData))
  {
    cout << "Cannot find Winsock v" << VERSION_MAJOR << "." << VERSION_MINOR << " or later!" << endl;

    return 1;
  }

  // Lookup email server's IP address.
  lpHostEntry = gethostbyname(szSmtpServerName);
  if(!lpHostEntry)
  {
    cout << "Cannot find SMTP mail server " << szSmtpServerName << endl;

    return 1;
  }

  // Create a TCP/IP socket, no specific protocol
  hServer = socket(PF_INET, SOCK_STREAM, 0);
  if(hServer == INVALID_SOCKET)
  {
    cout << "Cannot open mail server socket" << endl;

    return 1;
  }

  // Get the mail service port
  lpServEntry = getservbyname("mail", 0);

  // Use the SMTP default port if no other port is specified
  if(!lpServEntry)
    iProtocolPort = htons(IPPORT_SMTP);
  else
    iProtocolPort = lpServEntry->s_port;

  // Setup a Socket Address structure
  SockAddr.sin_family = AF_INET;
  SockAddr.sin_port   = iProtocolPort;
  SockAddr.sin_addr   = *((LPIN_ADDR)*lpHostEntry->h_addr_list);

  // Connect the Socket
  if(connect(hServer, (PSOCKADDR) &SockAddr, sizeof(SockAddr)))
  {
    cout << "Error connecting to Server socket" << endl;

    return 1;
  }

  // Receive initial response from SMTP server
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() Reply");

  // Send HELO server.com
  sprintf(szMsgLine, "HELO %s%s", szSmtpServerName, CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() HELO");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() HELO");

  // Send MAIL FROM: <[email protected]>
  sprintf(szMsgLine, "MAIL FROM:<%s>%s", szFromAddr, CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() MAIL FROM");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() MAIL FROM");

  // Send RCPT TO: <[email protected]>
  sprintf(szMsgLine, "RCPT TO:<%s>%s", szToAddr, CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() RCPT TO");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() RCPT TO");

  // Send DATA
  sprintf(szMsgLine, "DATA%s", CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() DATA");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() DATA");

  // Send all lines of message body (using supplied text file)
  MsgFile.getline(szLine, sizeof(szLine));             // Get first line

  do         // for each line of message text...
  {
    sprintf(szMsgLine, "%s%s", szLine, CRLF);
    Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() message-line");
    MsgFile.getline(szLine, sizeof(szLine)); // get next line.
  } while(MsgFile.good());

  // Send blank line and a period
  sprintf(szMsgLine, "%s.%s", CRLF, CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() end-message");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() end-message");

  // Send QUIT
  sprintf(szMsgLine, "QUIT%s", CRLF);
  Check(send(hServer, szMsgLine, strlen(szMsgLine), 0), "send() QUIT");
  Check(recv(hServer, szBuffer, sizeof(szBuffer), 0), "recv() QUIT");

  // Report message has been sent
  cout << "Sent " << argv[4] << " as email message to " << szToAddr << endl;

  // Close server socket and prepare to exit.
  closesocket(hServer);

  WSACleanup();

  return 0;
}

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